Wednesday, June 9, 2010

Sponge Interactive Whiteboard Activities: Chapter Two

Chapter Two: Logic Games


Inch Worm, Inch Worm II, and Frog Jumpin’

Find your way though challenging mazes of increasing difficulty in Inch Worm and Inch Worm II. Use logic to reduce the number of frogs on screen through a series of jumps in the Frog Jumpin’ activity.

http://www.zoopz.com/zoopz/zoopz2.html

Chat Noir

Use logic to corral the cat with dark green dots and prevent it from escaping.

http://www.gamedesign.jp/flash/chatnoir/chatnoir.html

Below are links to three versions of the same challenging activity. Guess a computer selected pattern in a certain number of tries based on logical feedback from previous attempts.

Mathstermind

http://www.10ticks.co.uk/s_showGames.aspx?gameID=48#gamesContent

Mastermind

http://nlvm.usu.edu/en/nav/frames_asid_179_g_2_t_1.html?open=instructions&from=category_g_2_t_1.html

Pattern Quest

http://pbskids.org/cyberchase/games/data/

Use the weight relationship between objects on either side of a scale to determine the value of each individual object.


Seesaw Logic

http://www.mathplayground.com/balance_scales.html

Valuable Jewels

http://www.starrmatica.com/kids

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